User:Arcorann/Tables

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Song List (draft)

Name Type BPM Length Debut Regular Pro Master Master+ Comments
Lv Notes Lv Notes Lv Notes Lv Notes Lv Notes
Onegai! Cinderella All 175 2:06 5 46 10 205 15 341 20 477
S(mile)ING! Cute 178 2:08 6 95 11 162 15 269 21 438 27 627 MASTER+ Album A
Tsubomi Yumemiru Rhapsodia ~Aruma no Michibiki~ Cool Unlocked after Story Commu Ch. 12
Zettai Tokken Shuchou Shimasuu! Passion 200 2:03 9 167 14 249 19 476 27 777 n/a Event song for Zettai Tokken Shuchou Shimasuu! (event)
Added to Limited tab 2016-04-29
Jounetsu Fun Fanfare Passion 180 2:00 8 101 13 187 19 407 26 700 29 870 Event song
Yumeiro Harmony All 178 2:08 8 127 14 197 18 390 26 630 29 777 Event song for LIVE Groove Vocal burst (October 2015)
Angel Dream All 180 2:06 9 127 13 226 17 349 26 765 n/a Taiko no Tatsujin collaboration
Anzu no Uta Cute 195 2:06 9 152 14 265 19 464 28 700 n/a View Story Commu Chapter 11 (Requires PLv 35)
test for breakage {{{2}}} {{{3}}} {{{4}}} {{{5}}} {{{6}}} {{{7}}} {{{8}}} {{{9}}} {{{10}}} {{{11}}} {{{12}}} n/a {{{13}}}
Cute = #FF0063
Cool = #006BFF
Passion = #FFA907
All = #2D2D2D

Proc Rates

Unadjusted. Someone tell me what proc is short for, by the way.

Type Interval Probability Duration Proportion
SSR Lock 9 40 (High) 3 (Wazukana) 2/15 = 0.1333
SSR Lock 12 40 (High) 4 (Sukoshi) 2/15
SSR Lock 15 40 (High) 5 (Shibaraku) 2/15
SSR Heal 10 40 (High) 3 (Wazukana) 3/25 = 0.12
SSR Heal 11 40 (High) 4 (Sukoshi) 8/55 = 0.1455
SSR Heal 13 40 (High) 5 (Shibaraku) 2/13 = 0.1538
SSR Score 4 40 (High) 2 (Issun) 0.20
SSR Score 6 35 (Medium) 3 (Wazukana) 0.175
SSR Score 7 40 (High) 3 (Wazukana) 0.1714
SSR Score 9 40 (High) 4 (Sukoshi) 0.1778
SSR Score 9 35 (Medium) 5 (Shibaraku) 0.1944
SSR Score 11 40 (High) 5 (Shibaraku) 0.1818
SSR Score 11 35 (Medium) 6 (Kanari) 0.1909
SSR Score 13 40 (High) 6 (Kanari) 0.1846
SSR Combo 7 35 4 0.2
SSR Combo 9 40 4 0.1778
SSR Combo 11 40 5 0.1818
SSR Combo 13 40 6 0.1846
SR Lock 6 35 2 0.1167
SR Lock 7 40 2 0.1143
SR Lock 9 35 3 0.1167
SR Lock 12 35 4 0.1167
SR Lock 15 35 5 0.1167
SR Lock 18 35 6 0.1167
SR Heal 8 35 3 0.1313
SR Heal 11 35 4 0.1273
SR Heal 14 35 5 0.125
SR Heal 17 35 6 0.1235
SR Guard 7 35 4 0.2
SR Guard 9 35 5 0.1944
SR Guard 11 35 6 0.1909
...
SR Maintain 10 35 4 0.14
SR Maintain 12 35 5 0.1458
...
SR Overload 9 35 5 0.1944
...

For SIF Players: A Transition Guide

WIP. To be moved into mainspace when it becomes substantial (full sentences etc.)

  • Receptors: SIF: 9 key, with taps and holds only. SS: 5 key, with taps, holds, flicks and slides.
  • Scoring:
    • SIF: Status (by member corresp. to note position), combo, accuracy, note type (tap/hold), active skills
    • SS: Appeal (team), combo, accuracy, song difficulty, active skills
  • SIF: Bond depends on max combo. SS: Affection fixed per difficulty.
  • Awakening: SIF: Need two cards, or one plus seals. SS: Need one card plus items.
  • Skill-up: SIF: Requires same skill SS: Any skill
  • Lesson cost: SIF: Need money SS: Free
  • Premium gacha: SIF: 1 = 5 loveca, 10+1 = 50 loveca. SS: 1 = 250SJ, 9+(SR^) = 2500SJ
  • Stat boosting: SIF: School Idol Skills system SS: Potential system

etc.