Difference between revisions of "Events/Road"

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The aim of this type of event is to advance through each map. At the end of each map a Trainer will give the player missions to complete. Once the missions are complete the map will be cleared and the player advances to the next map.
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The aim of this type of event is to advance through each map. At the end of each map a Trainer will give the player missions to complete. Once the missions are complete the map will be cleared and the player advances to the next map. Over the course of the map the player will receive items.
  
 
After clearing the first map the player can switch between the two idols' routes using the button at the top right corner of the event page.
 
After clearing the first map the player can switch between the two idols' routes using the button at the top right corner of the event page.
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 +
After clearing the last map and claiming the idol's event limited SR, the player can complete the Ex map. This may be completed any number of times and does not require passing a Trainer Mission.
  
 
=== Advancing ===
 
=== Advancing ===
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|}
  
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The unit bonus consists of two components. The first component is if the player has the map's associated idol on their team, which gives 120 points. The second component depends on the given stat for the map and is given by the following table. The following values are for units without guest idols or bonuses.
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The unit bonus consists of two components. The first component is if the player has the map's associated idol on their team, which gives 120 points.
 
−
 
 
−
The second component depends on the given stat for the map. The following values are for units without guest idols or bonuses.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
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A summary table is given below.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! rowspan="2" | Type Bonus
 
! rowspan="2" | Type Bonus
 
! rowspan="2" | Subtotal
 
! rowspan="2" | Subtotal
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! colspan="3" | Unit Bonus
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! colspan="4" | Total Score by Unit Bonus (Squares per stamina)
 
|-
 
|-
 
! 200 !! 250 !! 300 !! 500
 
! 200 !! 250 !! 300 !! 500
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|TRICK || 430 || 50 || 480 || 800 (0.533) || 850 (0.533) || 900 (0.600) || 1100 (0.733)
 
|TRICK || 430 || 50 || 480 || 800 (0.533) || 850 (0.533) || 900 (0.600) || 1100 (0.733)
 
|}
 
|}
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There is a random chance that the player will receive a 2x bonus after a live. In that case the movement from the player's next live on that idol's route will be doubled.
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=== Susume Tickets ===
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Susume Tickets are tickets that allow the player to advance spaces on the map. One ticket equals one space.
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The tickets can be obtained from Live Party!!:
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{| class="wikitable"
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|-
 +
! Difficulty
 +
! S
 +
! A
 +
! B
 +
! C or lower
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|-
 +
|DEBUT
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|-
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|REGULAR
 +
|-
 +
|PRO||4
 +
|-
 +
|MASTER||5||4
 +
|}
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 +
The tickets are also awarded from overflow after reaching a goal, and from missions.

Revision as of 14:19, 26 January 2018

The aim of this type of event is to advance through each map. At the end of each map a Trainer will give the player missions to complete. Once the missions are complete the map will be cleared and the player advances to the next map. Over the course of the map the player will receive items.

After clearing the first map the player can switch between the two idols' routes using the button at the top right corner of the event page.

After clearing the last map and claiming the idol's event limited SR, the player can complete the Ex map. This may be completed any number of times and does not require passing a Trainer Mission.

Advancing

The number of spaces the player advances with each live is based on a point system. The number of points awarded depends on the song difficulty, song type and player's team. Specifically, bonuses are awarded for the following:

  • Complete the live with the map's associated idol in your team
  • Maximise the given stat (depending on the current map)
  • Play the given song type (depending on the current space)

After the live the player will advance one space for every 100 points gained; surplus points are lost. If the player has extra spaces to move after reaching the end of the map, the remaining spaces will be converted into Susume Tickets.

Difficulty Base Points Type Bonus
S A B C or lower
DEBUT 230 200 170 150 20
REGULAR 330 300 270 240 30
PRO 430 400 360 330 50
MASTER 550 510 460 430 70
LIGHT 230 200 170 150 20
TRICK 430 400 360 330 50

The unit bonus consists of two components. The first component is if the player has the map's associated idol on their team, which gives 120 points. The second component depends on the given stat for the map and is given by the following table. The following values are for units without guest idols or bonuses.

Star Rank Vocal/Dance/Visual Combined
Total Points Total Points Total Points
6-18 50 12000-27499 50 25000-59999 50
19-32 100 27500-29999 100 60000-65999 100
33-46 150 30000-33999 200 66000-74999 200
47-60 200 34000+ 300 75000+ 300
61-74 250
75-79 300
80+ 500

A summary table is given below.

Difficulty Clear Points (S) Type Bonus Subtotal Total Score by Unit Bonus (Squares per stamina)
200 250 300 500
DEBUT 230 20 250 570 (0.5) 620 (0.6) 670 (0.6) 870 (0.8)
REGULAR 340 30 370 690 (0.5) 740 (0.583) 790 (0.583) 990 (0.75)
PRO 430 50 480 800 (0.533) 850 (0.533) 900 (0.600) 1100 (0.733)
MASTER 550 70 620 940 (0.5) 990 (0.5) 1040 (0.556) 1240 (0.667)
LIGHT 230 20 250 570 (0.5) 620 (0.6) 670 (0.6) 870 (0.8)
TRICK 430 50 480 800 (0.533) 850 (0.533) 900 (0.600) 1100 (0.733)

There is a random chance that the player will receive a 2x bonus after a live. In that case the movement from the player's next live on that idol's route will be doubled.

Susume Tickets

Susume Tickets are tickets that allow the player to advance spaces on the map. One ticket equals one space.

The tickets can be obtained from Live Party!!:

Difficulty S A B C or lower
DEBUT
REGULAR
PRO 4
MASTER 5 4

The tickets are also awarded from overflow after reaching a goal, and from missions.