Appeal Score Calculations

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The total appeal of a team is the sum of the appeals of the team and the guest idol, as well as the support members.

Formulae

Idol Appeal = Vocal Appeal + Dance Appeal + Visual Appeal
Stat Appeal (team/guest) = ceiling(Base * (1 + C + (G or B) + R + T))
Stat Appeal (support) = ceiling(Base * (1 + B + T) * 0.5)

where:

  • C is the boost from the center idol's center skill (between 0 and 1.0). This can be modified during Live Party depending on the idol's position (see the Events page for details).
  • G is the boost from the guest idol's center skill (between 0 and 1.0).
  • B is the boost from the LIVE Groove's attribute, if present (0 or 1.5).
  • R is the boost from room items (between 0 and 0.1).
  • T is the song type bonus, equalling 0.3 if the idol is the same type and 0 otherwise.

Examples

Let's suppose that Idol_A is a cute type idol with 3460 vocal appeal. Effect list are as follows.

  • Center effect: All Cute Idols have 30% increase of all appeals
  • Guest center effect: Cute Visual appeal value up 90%
  • Room effect: All appeals up by 1%
  • Music Type Effect: S(mile)ING! (cute idol all appeal 30% up)

Idol's Vocal Appeal Value

  • Vocal Appeal = 3460 × (100 + 30 + 1 + 30) × 0.01 = 5571 (rounded up)

When calculating the appeal of support members, only the bonus from music type is incorporated. In addition, the support members contribute only half their appeal to total appeal.

For example, if the above Idol_A was a support member, the vocal appeal would be calculated as follows:

  • Music Type Effect: S(mile)ING! (cute idol all appeal 30% up)
  • Vocal Appeal = 3460 × (100 + 30) × 0.01 × 0.5 = 2249