User:Arcorann/Tables
| Difficulty | Stamina | Experience | Affection |
|---|---|---|---|
| Debut | 10 | 35 (3.5) | 9 (0.9) |
| 11 | 42 (3.82) | 10 (0.91) | |
| Regular | 12 | 46 (3.83) | 14 (1.17) |
| 13 | 46 (3.54) | 15 (1.15) | |
| 14 | 49 (3.5) | 16 (1.14) | |
| Pro | 15 | 49 (3.27) | 20 (1.33) |
| 16 | 53 (3.31) | 22 (1.38) | |
| 17 | 56 (3.29) | 23 (1.35) | |
| Master | 18 | 56 (3.11) | 26 (1.44) |
| 19 | 63 (3.32) | 27 (1.42) |
アンコールでの獲得pt アンコールpt MAS+ MAS PRO REG DEB ランクS 114 103 76 53 32 ランクA 109 98 ランクB 105 29 ランクC (27) ランク圏外 アンコール失敗 0
GrooveLIVEでの獲得pt 基礎pt MAS PRO REG DEB ハコユレ Lv 24~ 411 303 209 128 23~ 407 127 22~ 402 125 21~ 398 124 20~ 393 123 19~ 121 18~ 385 120 17~ 380 118 16~ 376 117 15~ 372 (116) 14~ 13~ 12~ 11~ 10~ 9~ 8~ 7~ 6~ 5~ 4~ 3~ 2~ 1~ 0~
SSR+/SSR SR+/SR R+/R マスタートレーナー 30% 50% 80% ベテラントレーナー 10% 30% 50% SSR+/SSR 50% 80% 100% SR+/SR 30% 50% 80% R+/R 10% 30% 50%
表記 確率(%) Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 高確率 50~53 (50.7) - (54.0) - (59.3) - (55.8) - (-) - (-) - (-) - (-) - (-) 75.0 (-) 中確率 41~44 (44.1) - (-) - (47.1) - (-) - (-) - (-) - (-) - (-) - (-) 62.5 (61.5) 低確率 33~35 (34.2) - (-) - (-) - (-) - (-) - (-) - (-) - (-) - (-) 50 (50.4)
表記 確率(%) (Lv0) Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 高確率 40 42 44 46 48 50 52 54 56 58 60 中確率 35 36.75 38.5 40.25 42 43.75 45.5 47.25 49 50.75 52.5 低確率 30 31.5 33 34.5 36 37.5 39 40.5 42 43.5 45
表記 効果時間(秒) Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 かなりの間 6.0 - - - - - - - - - しばらくの間 5.0 (5.28) - (5.85) - (6.35) - - - - 少しの間 4.0 (4.25) (4.45) - - - - - - - わずかな間 3.0 - - - - - - - - - 一瞬の間 - - - - - - - - - -
表記 効果時間(秒) Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 かなりの間 6.00 360f 6.32 379f 6.65 399f 6.97 418f 7.30 438f 7.62 457f 7.94 477f 8.27 496f 8.59 516f 8.92 535f しばらくの間 5.00 300f 5.27 316f 5.54 332f 5.81 349f 6.08 365f 6.35 381f 6.62 397f 6.89 413f 7.16 430f 7.43 446f 少しの間 4.00 240f 4.22 253f 4.43 266f 4.65 279f 4.86 292f 5.08 305f 5.30 318f 5.51 331f 5.73 344f 5.94 357f わずかな間 3.00 180f 3.16 190f 3.32 199f 3.49 209f 3.65 219f 3.81 229f 3.97 238f 4.13 248f 4.30 258f 4.46 267f
==
| Name | BPM | Length | Debut | Regular | Pro | Master | Master+ | Comments | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv | Notes | Lv | Notes | Lv | Notes | Lv | Notes | Lv | Notes | ||||
| Onegai! Cinderella | 175 | 2:06 | 5 | 46 | 10 | 205 | 15 | 341 | 20 | 477 | |||
| Tsubomi Yumemiru Rhapsodia ~Aruma no Michibiki~ | Unlocked after Story Commu Ch. 12 | ||||||||||||
| Zettai Tokken Shuchou Shimasuu! | Event song for Zettai Tokken Shuchou Shimasuu! (event)
| ||||||||||||
| Cute = #FF0063 |
| Cool = #006BFF |
| Passion = #FFA907 |
| All = #2D2D2D |
Proc Rates
Unadjusted. Someone tell me what proc is short for, by the way.
| Type | Interval | Probability | Duration | Proportion |
|---|---|---|---|---|
| SSR Lock | 9 | 40 (High) | 3 (Wazukana) | 2/15 = 0.1333 |
| SSR Lock | 12 | 40 (High) | 4 (Sukoshi) | 2/15 |
| SSR Lock | 15 | 40 (High) | 5 (Shibaraku) | 2/15 |
| SSR Heal | 10 | 40 (High) | 3 (Wazukana) | 3/25 = 0.12 |
| SSR Heal | 11 | 40 (High) | 4 (Sukoshi) | 8/55 = 0.1455 |
| SSR Heal | 13 | 40 (High) | 5 (Shibaraku) | 2/13 = 0.1538 |
| SSR Score | 4 | 40 (High) | 2 (Issun) | 0.20 |
| SSR Score | 6 | 35 (Medium) | 3 (Wazukana) | 0.175 |
| SSR Score | 7 | 40 (High) | 3 (Wazukana) | 0.1714 |
| SSR Score | 9 | 40 (High) | 4 (Sukoshi) | 0.1778 |
| SSR Score | 9 | 35 (Medium) | 5 (Shibaraku) | 0.1944 |
| SSR Score | 11 | 40 (High) | 5 (Shibaraku) | 0.1818 |
| SSR Score | 11 | 35 (Medium) | 6 (Kanari) | 0.1909 |
| SSR Score | 13 | 40 (High) | 6 (Kanari) | 0.1846 |
| SSR Combo | 7 | 35 | 4 | 0.2 |
| SSR Combo | 9 | 40 | 4 | 0.1778 |
| SSR Combo | 11 | 40 | 5 | 0.1818 |
| SSR Combo | 13 | 40 | 6 | 0.1846 |
| SR Lock | 6 | 35 | 2 | 0.1167 |
| SR Lock | 7 | 40 | 2 | 0.1143 |
| SR Lock | 9 | 35 | 3 | 0.1167 |
| SR Lock | 12 | 35 | 4 | 0.1167 |
| SR Lock | 15 | 35 | 5 | 0.1167 |
| SR Lock | 18 | 35 | 6 | 0.1167 |
| SR Heal | 8 | 35 | 3 | 0.1313 |
| SR Heal | 11 | 35 | 4 | 0.1273 |
| SR Heal | 14 | 35 | 5 | 0.125 |
| SR Heal | 17 | 35 | 6 | 0.1235 |
| SR Guard | 7 | 35 | 4 | 0.2 |
| SR Guard | 9 | 35 | 5 | 0.1944 |
| SR Guard | 11 | 35 | 6 | 0.1909 |
| ... | ||||
| SR Maintain | 10 | 35 | 4 | 0.14 |
| SR Maintain | 12 | 35 | 5 | 0.1458 |
| ... | ||||
| SR Overload | 9 | 35 | 5 | 0.1944 |
| ... |
For SIF Players: A Transition Guide
WIP. To be moved into mainspace when it becomes substantial (full sentences etc.)
- Receptors: SIF: 9 key, with taps and holds only. SS: 5 key, with taps, holds, flicks and slides.
- Scoring:
- SIF: Status (by member corresp. to note position), combo, accuracy, note type (tap/hold), active skills
- SS: Appeal (team), combo, accuracy, song difficulty, active skills
- SIF: Bond depends on max combo. SS: Affection fixed per difficulty.
- Awakening: SIF: Need two cards, or one plus seals. SS: Need one card plus items.
- Skill-up: SIF: Requires same skill SS: Any skill
- Lesson cost: SIF: Need money SS: Free
- Premium gacha: SIF: 1 = 5 loveca, 10+1 = 50 loveca. SS: 1 = 250SJ, 9+(SR^) = 2500SJ
- Stat boosting: SIF: School Idol Skills system SS: Potential system
etc.