Difference between revisions of "Events/Co-op LIVE"

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|36-43||120%||Life up R+, normal SR+
 
|36-43||120%||Life up R+, normal SR+
 
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|44-46||130%||Normal SSR+
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|44-46||130%||Normal SSR+ potential 0-2
 
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|47-50||135%
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|47-50||135%||Normal SSR+ potential 3-4
 
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|51-52||140%||
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|51-52||140%||Normal SSR+ potential 5
 
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|53-54||160%||
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|53-54||160%||Normal SSR+ potential 6
 
|-
 
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|55-57||170%||Life up SR+ potential 0-1
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|55-57||170%||Life up SR+ potential 0-1, normal SSR+ potential 7
 
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|58-61||190%||Life up SR+ potential 2-3
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|58-61||190%||Life up SR+ potential 2-3 normal SSR+ potential 8
 
|-
 
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|62-63||193%||Life up SSR+ potential 0, life up SR+ potential 4
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|62-63||193%||Life up SSR+ potential 0, life up SR+ potential 4, normal SSR+ potential 9
 
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|64-66||196%||Life up SSR+ potential 1-2, life up SR+ potential 5
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|64-66||196%||Life up SSR+ potential 1-2, life up SR+ potential 5, normal SSR+ potential 10
 
|-
 
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|67-70||200%||Life up SSR+ potential 3, life up SR+ potential 6
 
|67-70||200%||Life up SSR+ potential 3, life up SR+ potential 6

Revision as of 01:58, 8 January 2017

Co-op Lives have you cooperating with other players to complete a Live. You're assigned a position in a five person team, and the position will be filled with one of your idols.

The player will set up teams for All, Cute, Cool and Passion type songs, and the idol corresponding to the position and song type will then be chosen. Note that although only one idol will be chosen for a live at a time, the standard restrictions on team construction still apply (i.e. no duplicates).

The five positions and their boosts are as follows:

  • Performer (パフォーマー): Boosts the idol's Visual appeal by 290%
  • Vocalist (ボーカリスト): Boosts the idol's Vocal appeal by 290%
  • Center (センター): Boosts the idol's total appeal by 140%
  • Dancer (ダンサー): Boosts the idol's Dance appeal by 290%
  • Leader (リーダー): Boosts the idol's total appeal depending on the life of the idol (after center skill):
Idol Life Boost Notes
0-25 60% Non-balanced N+ (22)
26-35 80%
36-43 120% Life up R+, normal SR+
44-46 130% Normal SSR+ potential 0-2
47-50 135% Normal SSR+ potential 3-4
51-52 140% Normal SSR+ potential 5
53-54 160% Normal SSR+ potential 6
55-57 170% Life up SR+ potential 0-1, normal SSR+ potential 7
58-61 190% Life up SR+ potential 2-3 normal SSR+ potential 8
62-63 193% Life up SSR+ potential 0, life up SR+ potential 4, normal SSR+ potential 9
64-66 196% Life up SSR+ potential 1-2, life up SR+ potential 5, normal SSR+ potential 10
67-70 200% Life up SSR+ potential 3, life up SR+ potential 6
71-72 220% Life up SSR+ potential 4, life up SR+ potential 7
73-75 230% Life up SSR+ potential 5, life up SR+ potential 8
76-77 240% Life up SSR+ potential 6, life up SR+ potential 9
78-81 250% Life up SSR+ potential 7, life up SR+ potential 10
82-83 255%
84-85 260%
86-88 262% Life up SSR+ potential 8
89-90 265% Life up SSR+ potential 9
91~ 268% Life up SSR+ potential 10

The player's idol will receive a boost from their center skill. Moreover, if the center skill matches the idol's position, the effect will be multiplied as follows:

Position Skill type Multiplier R SR SSR
Center All stats 2.3 23% 46% 69%
Performer/Vocalist/Dancer Typed visual/vocal/dance 2.1 63% 126% 189%
All-type visual/vocal/dance 2.1 - 100.8% -
Tricolor visual/vocal/dance 1.9 - - 190%
Leader Life up 1.4 14% 28% 42%

The player's idol will also receive the usual boosts from music type and the room equipment boost. Guest idols are not present.

Event points are based on the total score of the five players, then divided based on the "contribution" of each player (based on the player's idol's appeal and skill, as well as the player's individual score).

Similar to a Caravan event, you will also receive 1 or 2 event drops, as well as a co-op drop. The rarity of the individual event drop depends on play contribution, while the co-op drop depends on the team's total score. The event drops may be idols, money, trainer tickets, friend points, or items. As of August 2016 the drops will go into the present box if there is not enough space.