Difference between revisions of "Appeal Score Calculations"
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| − | + | The total appeal of a team is the sum of the appeals of the team and the guest idol, as well as the support members. | |
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| − | == | + | == Formulae == |
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| − | + | Idol Appeal = Vocal Appeal + Dance Appeal + Visual Appeal | |
| + | Stat Appeal (team/guest) = ceiling(Base * (1 + C + (G or B) + R + T)) | ||
| + | Stat Appeal (support) = ceiling(Base * (1 + B + T) * 0.5) | ||
| − | == | + | where: |
| − | + | *C is the boost from the center idol's center skill (between 0 and 1.0). This can be modified during Live Party depending on the idol's position (see the [[Events]] page for details). | |
| + | *G is the boost from the guest idol's center skill (between 0 and 1.0). | ||
| + | *B is the boost from the LIVE Groove's attribute, if present (0 or 1.5). | ||
| + | *R is the boost from room items (between 0 and 0.1). | ||
| + | *T is the song type bonus, equalling 0.3 if the idol is the same type and 0 otherwise. | ||
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| + | == Examples == | ||
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| + | Let's suppose that Idol_A is a cute type idol with 3460 vocal appeal. | ||
Effect list are as follows. | Effect list are as follows. | ||
*Center effect: All Cute Idols have 30% increase of all appeals | *Center effect: All Cute Idols have 30% increase of all appeals | ||
| − | *Guest center effect: | + | *Guest center effect: Cute Visual appeal value up 90% |
*Room effect: All appeals up by 1% | *Room effect: All appeals up by 1% | ||
| − | *Music Type Effect: | + | *Music Type Effect: [[S(mile)ING!]] (cute idol all appeal 30% up) |
| − | + | Idol's Vocal Appeal Value | |
*Vocal Appeal = 3460 × (100 + 30 + 1 + 30) × 0.01 = 5571 (rounded up) | *Vocal Appeal = 3460 × (100 + 30 + 1 + 30) × 0.01 = 5571 (rounded up) | ||
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When calculating the appeal of support members, only the bonus from music type is incorporated. In addition, the support members contribute only half their appeal to total appeal. | When calculating the appeal of support members, only the bonus from music type is incorporated. In addition, the support members contribute only half their appeal to total appeal. | ||
For example, if the above Idol_A was a support member, the vocal appeal would be calculated as follows: | For example, if the above Idol_A was a support member, the vocal appeal would be calculated as follows: | ||
| − | *Music Type Effect: | + | *Music Type Effect: S(mile)ING! (cute idol all appeal 30% up) |
*Vocal Appeal = 3460 × (100 + 30) × 0.01 × 0.5 = 2249 | *Vocal Appeal = 3460 × (100 + 30) × 0.01 × 0.5 = 2249 | ||
Latest revision as of 03:12, 6 June 2017
The total appeal of a team is the sum of the appeals of the team and the guest idol, as well as the support members.
Formulae[edit]
Idol Appeal = Vocal Appeal + Dance Appeal + Visual Appeal Stat Appeal (team/guest) = ceiling(Base * (1 + C + (G or B) + R + T)) Stat Appeal (support) = ceiling(Base * (1 + B + T) * 0.5)
where:
- C is the boost from the center idol's center skill (between 0 and 1.0). This can be modified during Live Party depending on the idol's position (see the Events page for details).
- G is the boost from the guest idol's center skill (between 0 and 1.0).
- B is the boost from the LIVE Groove's attribute, if present (0 or 1.5).
- R is the boost from room items (between 0 and 0.1).
- T is the song type bonus, equalling 0.3 if the idol is the same type and 0 otherwise.
Examples[edit]
Let's suppose that Idol_A is a cute type idol with 3460 vocal appeal. Effect list are as follows.
- Center effect: All Cute Idols have 30% increase of all appeals
- Guest center effect: Cute Visual appeal value up 90%
- Room effect: All appeals up by 1%
- Music Type Effect: S(mile)ING! (cute idol all appeal 30% up)
Idol's Vocal Appeal Value
- Vocal Appeal = 3460 × (100 + 30 + 1 + 30) × 0.01 = 5571 (rounded up)
When calculating the appeal of support members, only the bonus from music type is incorporated. In addition, the support members contribute only half their appeal to total appeal.
For example, if the above Idol_A was a support member, the vocal appeal would be calculated as follows:
- Music Type Effect: S(mile)ING! (cute idol all appeal 30% up)
- Vocal Appeal = 3460 × (100 + 30) × 0.01 × 0.5 = 2249