Difference between revisions of "User:Arcorann/EffectDesc"
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| − | {{#ifeq:{{{rarity|N}}}|N|No skill description.|{{#switch:{{{type|judge}}}|combo=COMBO pt bonus {{#switch:{{{rarity|R}}}|R=8|SR=12|SSR=15}}% up | + | {{#ifeq:{{{rarity|N}}}|N|No skill description.|Every {{{int|9}}} seconds with a {{{prob|low}}} probability, {{#switch:{{{type|judge}}}|combo=COMBO pt bonus {{#switch:{{{rarity|R}}}|R=8|SR=12|SSR=15}}% up |
|score={{#switch:{{{rarity|R}}}|R=PERFECT score 10|SR=PERFECT score 15|SSR=PERFECT and GREAT score 17}}% up | |score={{#switch:{{{rarity|R}}}|R=PERFECT score 10|SR=PERFECT score 15|SSR=PERFECT and GREAT score 17}}% up | ||
|heal=PERFECTs recover {{#switch:{{{rarity|R}}}|R=2|SR|SSR=3}} life | |heal=PERFECTs recover {{#switch:{{{rarity|R}}}|R=2|SR|SSR=3}} life | ||
| − | |judge={{#switch:{{{rarity|R}}}|R=GREAT|SR=NICE|SSR=BAD}}s become PERFECTs | + | |judge={{#switch:{{{rarity|R}}}|R=GREAT|SR=NICE|SSR=BAD}}s and above become PERFECTs |
| − | |guard= | + | |guard=life does not decrease |
| − | |maintain=NICEs do not break combo | + | |maintain=NICEs do not break combo |
| − | |overload= | + | |overload=for a cost of {{#switch:{{{rarity|SR}}}|R=15|SR=15|SSR=15}} life, PERFECT score 16% up and NICE/BADs do not break combo}} for a {{{dur|short}}} time}} |
Revision as of 02:02, 24 April 2016
No skill description.