Difference between revisions of "User:Arcorann/EffectDesc"

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{{#ifeq:{{{rarity|N}}}|N|No skill description.|{{#switch:{{{type|judge}}}|combo=COMBO pt bonus {{#switch:{{{rarity|R}}}|R=8|SR=12|SSR=15}}% up
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{{#ifeq:{{{rarity|N}}}|N|No skill description.|Every {{{int|9}}} seconds with a {{{prob|low}}} probability, {{#switch:{{{type|judge}}}|combo=COMBO pt bonus {{#switch:{{{rarity|R}}}|R=8|SR=12|SSR=15}}% up
 
|score={{#switch:{{{rarity|R}}}|R=PERFECT score 10|SR=PERFECT score 15|SSR=PERFECT and GREAT score 17}}% up
 
|score={{#switch:{{{rarity|R}}}|R=PERFECT score 10|SR=PERFECT score 15|SSR=PERFECT and GREAT score 17}}% up
 
|heal=PERFECTs recover {{#switch:{{{rarity|R}}}|R=2|SR|SSR=3}} life
 
|heal=PERFECTs recover {{#switch:{{{rarity|R}}}|R=2|SR|SSR=3}} life
|judge={{#switch:{{{rarity|R}}}|R=GREAT|SR=NICE|SSR=BAD}}s become PERFECTs temporarily
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|judge={{#switch:{{{rarity|R}}}|R=GREAT|SR=NICE|SSR=BAD}}s and above become PERFECTs
|guard=Life does not decrease temporarily
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|guard=life does not decrease
|maintain=NICEs do not break combo temporarily
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|maintain=NICEs do not break combo
|overload=For a cost of 15 life, all score 16% up and NICEs do not break combo temporarily}}, {{{prob|low}}} probability of triggering every {{{int|9}}} seconds for a {{{dur|short}}} time}}
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|overload=for a cost of {{#switch:{{{rarity|SR}}}|R=15|SR=15|SSR=15}} life, PERFECT score 16% up and NICE/BADs do not break combo}} for a {{{dur|short}}} time}}

Revision as of 02:02, 24 April 2016

No skill description.